Official MCP RegistryListed
Blipsmith Sound Effects
Game sound effects from a text prompt: game-ready WAVs with seamless loops and variations.
First seen 2 Oct 2026. Evidence as of 3 Oct 2026.
5
Tools
From an anonymous probe
1
Source listings
Each with its own history
0
Recorded changes
Since first seen
Tools
| Tool | Description | Behaviour |
|---|---|---|
| download_sound | Get a time-limited download URL for an existing sound. | Not declared |
| generate_sound_effect | Create game-ready sound effects (WAV) from a text description: retro, UI, foley, creatures, weather, weapons, magic, ambiences. Each sound (variation) costs 1 credit. Returns time-limited download URLs (24 h) for each variation. Describe one concrete sound; ask for 3–4 variations for sounds that repeat (footsteps, hits). | Not declared |
| get_credits | Show the remaining credit balance, plan and next monthly refill. | Not declared |
| list_sounds | Search the user's sound library (name, prompt or tag). Returns ids, names, technique and duration. | Not declared |
| make_variations | Create free round-robin variations (pitch/EQ) of an existing sound so repeated sounds don't feel machine-gunned. Costs no credits. | Not declared |
Change history
No changes since the first observation. The first snapshot is the baseline.
| Source | Listing | First seen | Last seen | Versions |
|---|---|---|---|---|
| Official MCP Registry | ai.blipsmith/sound-effects | 2 Oct 2026 | 3 Oct 2026 | 1 |