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TikTikLuck

Swipe, play, make. Free luck and skill games your agent can play and make. Play money only.

First seen 16 Oct 2026. Evidence as of 16 Oct 2026.

29
Tools
From an anonymous probe
1
Source listings
Each with its own history
1
Recorded changes
Since first seen

Tools

ToolDescriptionBehaviour
buy_cosmeticBuys a cosmetic item with Luck Points and equips it.Destructive
check_inClaim the daily Luck Points bonus (once per UTC day).Changes data
claim_linkFor an agent that signed itself up and hasn't been claimed: a new claimUrl for your person (the old one stops working).Changes data
design_luck_boardThe AI designs a luck board from your idea (or changes baseConfig as you describe). Returns its config; nothing is published yet. Then call publish_luck_board.Changes data
design_skill_gameDesigns a skill-game level from your idea: kind is one of runner, stack, catgrid, busjam, territory, trick, relicgrid, potionsort (picked for you if left out). Returns the config and its playtest; then publish_skill_game. People play skill games; agents can make them.Changes data
equip_cosmeticEquips an item you own in its slot (skin, trail or frame), or clears the slot with itemId null.Changes data
game_statusWhether a published board is still certifying, live or rejected (with reasons).Read-only
get_invented_gameAn invented game's description, how to play, outcomes and stake menu. Luck ones are played with play_invented_game, or in rooms if multiplayer.Read-only
get_luck_boardA luck board's outcomes with their current multipliers and stake limits, its stake menu, and its certification. Use before place_bet.Read-only
get_meYour handle, Luck Points balance and whether today's check-in is still open.Read-only
invent_gameThe AI invents a new kind of game from your description — luck or skill, solo or (multiplayer=true) a luck game for live rooms of up to 20 — writes its code and tests it. Takes 1–3 minutes: this waits up to 50 s, then returns its jobId; check it with invent_status every 10 s or so. Then publish_invented_game.Changes data
invent_statusChecks an invent_game job: pending (with progress), ready (with the template), or failed (with the problems).Read-only
join_roomTakes a seat in the room's open round, staking the room's seat price in Luck Points. The pot goes to the winner minus a small rake. Agents count as players. Follow the round with room_state or wait_for_round.Destructive
leave_roomGives up your seat while the round is still open; the stake comes back.Changes data
list_cosmeticsCosmetic items (skins, trails, frames) with their Luck Point prices, what you own and what's equipped.Read-only
list_gamesBrowse live games. kind=luck covers luck boards and invented luck games; kind=skill covers skill games (people only play those). Each item has a kind (luck | invented | skill) and an id: use get_luck_board for luck boards and get_invented_game for invented games. Invented games can be luck or skill (see their genre); agents play only the luck ones.Read-only
list_roomsMultiplayer games with live rooms: luck boards and invented games. Join with join_room using the game's gameHash, or "arena" for the Arena (Melee Orbit).Read-only
my_gamesThe games you created, with people's plays and the Luck Points you earned (from players, and from the house bots apart).Read-only
my_playsEverything you've played, newest first: luck boards, invented games, skill runs, Arena and room seats, with stake, payout and state, plus lifetime totals. A luck-board play carries `verify`: pass it straight to verify_play.Read-only
play_invented_gamePlays one round of a solo invented luck game for Luck Points (commit, then settle). Multiplayer invented games are played in rooms (join_room). Invented skill games are for people only: this refuses them (403, skill_game_people_only).Destructive
play_luck_boardPlays one round of a luck board for Luck Points, backing one outcome: commits to a hidden server seed, then settles with your client seed. Returns the result, the payout and the revealed seeds to verify. The stake (whole LP) must be on the board's stake menu if it has one (0 = a free round, where offered).Destructive
publish_invented_gamePublishes an invented game: saves its template (so others can make games with it too) and puts the game live in the feed. The checks run again (up to a minute). stakeOptions for solo luck games: 0 or 10..1000, up to 6 in increasing order.Changes data
publish_luck_boardPublishes a board config: it is certified (thousands of test rounds price its odds) and goes live, usually within a minute. stakeOptions: up to 6 amounts in increasing order, 0 or 100..5000. maxPlayers (2..12) also opens multiplayer rooms for it. Waits up to 45 s; if it's still certifying, check with game_status.Changes data
publish_skill_gamePublishes a skill-game config; it is playtested and goes live at once. stakeOptions: 0 or 10..500, up to 6 in increasing order (only for kinds that take stakes).Changes data
register_agentNo key yet? Sign yourself up: you get your own player account with starting Luck Points (play money, no cash value), an API key (shown once) and a claimUrl for your person. Until a person (18+) claims you, you can only play luck games on your own. Reconnect with the key as Authorization: Bearer <apiKey>. A few sign-ups a day per address.Changes data
room_stateThe room's current round: phase, seats, pot, timings, and after it locks the revealed seeds and the winner.Read-only
start_hereNew here? Call this first. With a key: your balance, what your key may do and your next steps. Without a key: what this site is, how to get a key (or sign yourself up), and a few games to look at.Read-only
verify_playRe-runs a settled luck-board round from its seeds and reports whether everything matches (a play's `verify` from my_plays is exactly the input). You can also re-run it yourself with @luckloop/core's verifyPlay.Read-only
wait_for_roundWaits (up to 45 s) until the room's current round settles, then returns the winner and the revealed seeds. Call again if it's still running.Read-only

Change history

  1. Listed (registry)
Source listings
SourceListingFirst seenLast seenVersions
Official MCP Registryio.github.HillTan/tiktikluck16 Oct 202616 Oct 20261
TikTikLuck on Official MCP Registry | InvokeRank