
Official MCP RegistryListed
Nightbreak Forge
Read-only knowledge of Nightbreak Minecraft plugins: wiki, source, config schemas and validation.
First seen 29 Oct 2026. Evidence as of 29 Oct 2026.
10
Tools
From an anonymous probe
1
Source listings
Each with its own history
1
Recorded changes
Since first seen
Tools
| Tool | Description | Behaviour |
|---|---|---|
| fetch_plugin_source_file | Fetch a file from a mirrored plugin source repo. Optional line slicing for large files. | Read-only |
| fetch_wiki_page | Fetch and extract readable content from a specific Nightbreak wiki page such as "EliteMobs/lua_getting_started". Page names change as the wiki grows: take them from search_wiki results. A missing page returns `suggestions` with the closest existing pages. | Read-only |
| get_authoring_notes | Where each config type's files go and the plugin rules Forge's own assistant follows: per-type notes, the newer plugins' knowledge, boss movement and combat AI, and the Lua hook quick reference. Read it once before writing files. | Read-only |
| get_config_schema | One config type's fields as Forge edits and validates them: key, value type, default, whether it is required, description and allowed values. Long option lists are shortened; pass field to get one field with all its options. | Read-only |
| get_local_lua_reference | Read the current Nightbreak Forge local Lua validator/editor reference. Use this to see which hooks, fields, methods, exact values, and handle helpers the editor currently knows about. **Pass `script_type` matching the file you are working on:** `"lua-power"` (default, EliteMobs boss powers — includes context handles, `em`, and exact values), `"fmm-script"` (FMM props), or `"npc-script"` (EliteMobs NPC scripts in `npc_scripts/`), or `"mind-behavior"` (EliteMobs Mind AI programs in `behaviors/`, selected by a boss's `behavior` field), `"fmm-pet-behavior"` (FreeMinecraftModels pet behavior modules in `pet_behaviors/`, id `fmm:pet/<file name>`; loaded from FMM 2.13.0), or `"em-enchantment-script"` / `"fmm-enchantment-script"` (the Lua effect of an EliteMobs or FreeMinecraftModels enchantment in `enchantments/`). Each returns that script type's own hooks and `context.*` namespaces — the boss reference does NOT contain NPC, FMM, Mind or enchantment APIs, so query the matching type. | Read-only |
| list_config_types | The config file types Forge knows for the released plugins, with each type's plugin, label, server path, format and wiki page. Pass a type to get_config_schema or as the path when validating. | Read-only |
| search_plugin_source | Search the EliteMobs, MagmaCore, BetterStructures, FreeMinecraftModels, CannonRTP and ResurrectionChest source code for a query. By default searches every mirrored repo by file content (grep). MagmaCore contains shared core functionality (Lua engine, base entity tables, scripting helpers) used by every plugin — always check it for hooks, helpers, or context methods that feel like they should be common across plugins. FreeMinecraftModels (freeminecraftmodels) has its own LuaItemTable / LuaPropTable and prop-specific hooks. Use this BEFORE answering plugin-specific questions or generating Lua/YAML files. | Read-only |
| search_wiki | Search the Nightbreak wiki for relevant pages and snippets. Matching is by word and case-insensitive, ranked by title, page name and body. Each result has a `page` value to pass to fetch_wiki_page. Use for high-level docs, examples, and tutorials — not for symbol verification (use search_plugin_source for that). | Read-only |
| validate_config_files | Validate plugin config files (YAML and Lua) with Forge's validator: required fields, allowed values, plugin rules, Lua analysis, and references between the files you send (a boss's powers, a dungeon's bosses). Send each file with its server path, such as "plugins/EliteMobs/custombosses/frost_king.yml", so Forge can tell its type. A reference to a file you did not send is reported as not found in the workspace, which here means this call's files. Up to 50 files per call. Nothing is stored. | Read-only |
| validate_lua_power_draft | Validate a draft Lua script against the local Nightbreak Forge Lua validator. Use this before finalizing generated Lua files to catch unknown helpers, invalid fields, or malformed file structure. **IMPORTANT: pass `script_type` matching the file you are generating.** Use `"lua-power"` (default) for EliteMobs custom-boss Lua powers (files in `powers/`), `"fmm-script"` for FreeMinecraftModels prop scripts (files in `scripts/`), `"npc-script"` for EliteMobs NPC scripts (files in `npc_scripts/`), `"mind-behavior"` for Mind programs and modules (files in `behaviors/`), `"fmm-pet-behavior"` (FreeMinecraftModels pet behavior modules in `pet_behaviors/`, id `fmm:pet/<file name>`; loaded from FMM 2.13.0), or `"em-enchantment-script"` / `"fmm-enchantment-script"` for EliteMobs or FreeMinecraftModels enchantment scripts (files in `enchantments/`). They have different valid hook names and context namespaces — passing the wrong type produces false-positive errors (e.g. `on_right_click` is valid for `fmm-script`, `on_npc_interact` for `npc-script`, but both are rejected for `lua-power`). | Read-only |
Change history
- Listed (registry)
| Source | Listing | First seen | Last seen | Versions |
|---|---|---|---|---|
| Official MCP Registry | io.nightbreak/forge | 29 Oct 2026 | 29 Oct 2026 | 1 |